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This one-day workshop is planned at the end of the project and is meant to disseminate the results of the project. All IOs will be presented and hands on activities will be offered to participants. All partners will host a multiplier event to disseminate the IOs. This event will attract a minimum of 60 participants, mainly teachers, teacher educators, and school staff. Regional school teachers, educational officials and policy makers will also be invited in the event. This event will be managed and implemented by the University of Pitesti. The purpose of the Workshop is to present to the teachers attending it the available technologies, applications, open-source platforms and good practices through which they can make use of the Augmented Reality technology and create their own Augmented Reality Games.

The event will include targeted presentations about the specific technologies, digital tools and opensource platforms, their features and the ways they can be implemented in teaching practices based on the Augmented Reality Toolkit. Besides the various presentations, a number of hand-on sessions will be held in which teachers participating in the project will act as multipliers and present their experiences from using the above-mentioned tools to their colleagues. The school students and teachers attending the open MARG-day will have the opportunity to experience the game environment of MARG and develop a positive attitude towards their implementation in school reality.

During the various game-plays teachers and academic personnel will provide participants with any

useful information about the tools, applications and features of each MARG.

E1: Multiplier event in Romania

E2: Multiplier event in Netherlands

E3: Multiplier event in Greece

E4: Multiplier event in Cyprus